This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. As usual, thank you very much for reading my posts. It is possible to connect muscles directly to geometry however you will lose many advantages and automation when using this method. X-Muscle System is designed to work with armatures mostly. Obj models are not always being imported correctly. I will keep you guys updated with the progress now and then. 1 Answer Sorted by: 1 Looks like your model is having some issues with normals and so on. I know this could use a lot of improvements, especially my hand writing, but I feel this is good progress. I am using blender 2.8 grease pencil to write over the 3d models and annotate the models so that students can understand what they are looking at. It is just a test render I made to see if the system I adopted to teach anatomy videos is working. Important structures to look out for in the scapulaĪs you can see the list I wrote above is not in a very particular memorable order, because this isn’t a final image. ![]() ![]() The two surfaces are the anterior or the costal surface and the posterior or the dorsal surface. The three borders are: Medial, Lateral and Superior borders. Scapula has three borders and two basic surfaces.
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